PacketByteBufEncoder

@ExperimentalSerializationApi
class PacketByteBufEncoder(buf: FriendlyByteBuf) : AbstractEncoder(source)

Constructors

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constructor(buf: FriendlyByteBuf)

Properties

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open override val serializersModule: SerializersModule

Functions

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open override fun beginCollection(descriptor: SerialDescriptor, collectionSize: Int): CompositeEncoder
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open override fun beginStructure(descriptor: SerialDescriptor): CompositeEncoder
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open override fun encodeBoolean(value: Boolean)
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override fun encodeBooleanElement(descriptor: SerialDescriptor, index: Int, value: Boolean)
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open override fun encodeByte(value: Byte)
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override fun encodeByteElement(descriptor: SerialDescriptor, index: Int, value: Byte)
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open override fun encodeChar(value: Char)
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override fun encodeCharElement(descriptor: SerialDescriptor, index: Int, value: Char)
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open override fun encodeDouble(value: Double)
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override fun encodeDoubleElement(descriptor: SerialDescriptor, index: Int, value: Double)
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open fun encodeElement(descriptor: SerialDescriptor, index: Int): Boolean
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open override fun encodeEnum(enumDescriptor: SerialDescriptor, index: Int)
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open override fun encodeFloat(value: Float)
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override fun encodeFloatElement(descriptor: SerialDescriptor, index: Int, value: Float)
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open override fun encodeInline(descriptor: SerialDescriptor): Encoder
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override fun encodeInlineElement(descriptor: SerialDescriptor, index: Int): Encoder
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open override fun encodeInt(value: Int)
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override fun encodeIntElement(descriptor: SerialDescriptor, index: Int, value: Int)
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open override fun encodeLong(value: Long)
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override fun encodeLongElement(descriptor: SerialDescriptor, index: Int, value: Long)
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open override fun encodeNotNullMark()
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open override fun encodeNull()
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open override fun <T : Any> encodeNullableSerializableElement(descriptor: SerialDescriptor, index: Int, serializer: SerializationStrategy<T>, value: T?)
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open fun <T : Any> encodeNullableSerializableValue(serializer: SerializationStrategy<T>, value: T?)
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open override fun <T> encodeSerializableElement(descriptor: SerialDescriptor, index: Int, serializer: SerializationStrategy<T>, value: T)
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open fun <T> encodeSerializableValue(serializer: SerializationStrategy<T>, value: T)
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open override fun encodeShort(value: Short)
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override fun encodeShortElement(descriptor: SerialDescriptor, index: Int, value: Short)
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open override fun encodeString(value: String)
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override fun encodeStringElement(descriptor: SerialDescriptor, index: Int, value: String)
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open fun encodeValue(value: Any)
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open override fun endStructure(descriptor: SerialDescriptor)
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open fun shouldEncodeElementDefault(descriptor: SerialDescriptor, index: Int): Boolean